2016-10-13 23:33:58 -04:00
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using System;
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2016-10-18 13:35:01 -04:00
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using SQLite.Net.Attributes;
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2016-10-04 11:31:10 -04:00
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2016-10-18 13:35:01 -04:00
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namespace osu.Game.Database
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2016-10-13 23:33:58 -04:00
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{
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public class BaseDifficulty
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{
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[PrimaryKey, AutoIncrement]
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public int ID { get; set; }
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public float DrainRate { get; set; }
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public float CircleSize { get; set; }
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public float OverallDifficulty { get; set; }
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public float ApproachRate { get; set; }
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public float SliderMultiplier { get; set; }
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public float SliderTickRate { get; set; }
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}
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}
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