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osu-lazer/osu.Game/Beatmaps/BaseDifficulty.cs

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using System;
2016-10-04 23:31:10 +08:00
using SQLite;
namespace osu.Game.Beatmaps
{
public class BaseDifficulty
{
[PrimaryKey, AutoIncrement]
public int ID { get; set; }
public float DrainRate { get; set; }
public float CircleSize { get; set; }
public float OverallDifficulty { get; set; }
public float ApproachRate { get; set; }
public float SliderMultiplier { get; set; }
public float SliderTickRate { get; set; }
}
}