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osu-lazer/osu.Game/Online/Chat/Display/ChannelDisplay.cs

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C#
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
using osu.Game.Online.Chat.Display.osu.Online.Social;
using OpenTK;
using osu.Framework;
namespace osu.Game.Online.Chat.Display
{
public class ChannelDisplay : Container
{
private readonly Channel channel;
private FlowContainer flow;
public ChannelDisplay(Channel channel)
{
this.channel = channel;
newMessages(channel.Messages);
channel.NewMessagesArrived += newMessages;
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new SpriteText
{
Text = channel.Name,
TextSize = 50,
Alpha = 0.3f,
Anchor = Anchor.Centre,
Origin = Anchor.Centre
},
new ScrollContainer
{
Children = new Drawable[]
{
flow = new FlowContainer
{
Direction = FlowDirection.VerticalOnly,
RelativeSizeAxes = Axes.X,
Spacing = new Vector2(1, 1)
}
}
}
};
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
channel.NewMessagesArrived -= newMessages;
}
public override void Load(BaseGame game)
{
base.Load(game);
newMessages(channel.Messages);
}
private void newMessages(IEnumerable<Message> newMessages)
{
if (!IsLoaded) return;
var displayMessages = newMessages.Skip(Math.Max(0, newMessages.Count() - Channel.MAX_HISTORY));
//up to last Channel.MAX_HISTORY messages
foreach (Message m in displayMessages)
flow.Add(new ChatLine(m));
while (flow.Children.Count() > Channel.MAX_HISTORY)
flow.Remove(flow.Children.First());
}
}
}