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osu-lazer/osu.Game/GameModes/Play/Catch/CatchPlayfield.cs

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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
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using osu.Framework;
namespace osu.Game.GameModes.Play.Catch
{
public class CatchPlayfield : Playfield
{
public CatchPlayfield()
{
RelativeSizeAxes = Axes.Y;
Size = new Vector2(512, 0.9f);
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
}
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public override void Load(BaseGame game)
{
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base.Load(game);
Add(new Box { RelativeSizeAxes = Axes.Both, Alpha = 0.5f });
}
}
}