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osu-lazer/osu.Game.Tests/Visual/TestCaseEditorSelectionLayer.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Timing;
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using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
namespace osu.Game.Tests.Visual
{
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public class TestCaseEditorSelectionLayer : OsuTestCase
{
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public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(SelectionLayer) };
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public TestCaseEditorSelectionLayer()
{
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var playfield = new OsuEditPlayfield
{
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new DrawableHitCircle(new HitCircle { Position = new Vector2(256, 192), Scale = 0.5f }),
new DrawableHitCircle(new HitCircle { Position = new Vector2(344, 148), Scale = 0.5f }),
new DrawableSlider(new Slider
{
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ControlPoints = new List<Vector2>
{
new Vector2(128, 256),
new Vector2(344, 256),
},
Distance = 400,
Position = new Vector2(128, 256),
Velocity = 1,
TickDistance = 100,
Scale = 0.5f
})
};
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Clock = new FramedClock(new StopwatchClock()),
Child = playfield
},
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new SelectionLayer(playfield)
};
}
}
}