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osu-lazer/osu.Game/Rulesets/ILegacyRuleset.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring.Legacy;
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namespace osu.Game.Rulesets
{
public interface ILegacyRuleset
{
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const int MAX_LEGACY_RULESET_ID = 3;
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/// <summary>
/// Identifies the server-side ID of a legacy ruleset.
/// </summary>
int LegacyID { get; }
/// <summary>
/// Retrieves the number of mania keys required to play the beatmap.
/// </summary>
int GetKeyCount(IBeatmapInfo beatmapInfo, IReadOnlyList<Mod>? mods = null) => 0;
ILegacyScoreSimulator CreateLegacyScoreSimulator();
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}
}