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osu-lazer/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableFruit.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.Skinning.Default;
using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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{
public class DrawableFruit : DrawablePalpableCatchHitObject
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{
public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
public DrawableFruit()
: this(null)
{
}
public DrawableFruit([CanBeNull] Fruit h)
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: base(h)
{
}
[BackgroundDependencyLoader]
private void load()
{
IndexInBeatmap.BindValueChanged(change =>
{
VisualRepresentation.Value = (FruitVisualRepresentation)(change.NewValue % 4);
}, true);
AddInternal(new SkinnableDrawable(
new CatchSkinComponent(CatchSkinComponents.Fruit),
_ => new FruitPiece()));
}
protected override void UpdateInitialTransforms()
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{
base.UpdateInitialTransforms();
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this.RotateTo((RandomSingle(1) - 0.5f) * 40);
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}
}
public enum FruitVisualRepresentation
{
Pear,
Grape,
Pineapple,
Raspberry,
}
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}