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osu-lazer/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
namespace osu.Game.Beatmaps.ControlPoints
{
public class ControlPoint : IComparable<ControlPoint>, IEquatable<ControlPoint>
{
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/// <summary>
/// The time at which the control point takes effect.
/// </summary>
public double Time;
public int CompareTo(ControlPoint other) => Time.CompareTo(other.Time);
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public bool Equals(ControlPoint other) => Time.Equals(other?.Time);
}
}