1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-31 06:52:55 +08:00
osu-lazer/osu.Game/Screens/Edit/PromptForSaveDialog.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

39 lines
1.1 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics.Sprites;
using osu.Game.Overlays.Dialog;
namespace osu.Game.Screens.Edit
{
public class PromptForSaveDialog : PopupDialog
{
public PromptForSaveDialog(Action exit, Action saveAndExit, Action cancel)
{
HeaderText = "Did you want to save your changes?";
Icon = FontAwesome.Regular.Save;
Buttons = new PopupDialogButton[]
{
new PopupDialogOkButton
{
Text = @"Save my masterpiece!",
Action = saveAndExit
},
new PopupDialogDangerousButton
{
Text = @"Forget all changes",
Action = exit
},
2020-09-09 19:00:38 +08:00
new PopupDialogCancelButton
{
Text = @"Oops, continue editing",
Action = cancel
2020-09-09 19:00:38 +08:00
},
};
}
}
}