1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-30 12:03:08 +08:00
osu-lazer/osu.Game/Screens/Edit/Compose/IPlacementHandler.cs

29 lines
968 B
C#
Raw Normal View History

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Objects;
2018-11-06 17:28:22 +08:00
namespace osu.Game.Screens.Edit.Compose
{
public interface IPlacementHandler
{
2018-10-18 15:46:30 +08:00
/// <summary>
/// Notifies that a placement has begun.
/// </summary>
/// <param name="hitObject">The <see cref="HitObject"/> being placed.</param>
void BeginPlacement(HitObject hitObject);
2018-10-18 15:46:30 +08:00
/// <summary>
/// Notifies that a placement has finished.
/// </summary>
/// <param name="hitObject">The <see cref="HitObject"/> that has been placed.</param>
void EndPlacement(HitObject hitObject);
2018-10-18 15:36:06 +08:00
2018-10-18 15:46:30 +08:00
/// <summary>
/// Deletes a <see cref="HitObject"/>.
/// </summary>
/// <param name="hitObject">The <see cref="HitObject"/> to delete.</param>
2018-10-18 15:36:06 +08:00
void Delete(HitObject hitObject);
}
}