1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-28 22:33:09 +08:00
osu-lazer/osu.Game.Rulesets.Mania/Skinning/LegacyManiaElement.cs

26 lines
1.0 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.Skinning
{
/// <summary>
/// A mania legacy skin element.
/// </summary>
public class LegacyManiaElement : CompositeDrawable
{
/// <summary>
/// Retrieve a per-column-count skin configuration.
/// </summary>
/// <param name="skin">The skin from which configuration is retrieved.</param>
/// <param name="lookup">The value to retrieve.</param>
/// <param name="index">If not null, denotes the index of the column to which the entry applies.</param>
protected virtual IBindable<T> GetManiaSkinConfig<T>(ISkin skin, LegacyManiaSkinConfigurationLookups lookup, int? index = null)
=> skin.GetConfig<ManiaSkinConfigurationLookup, T>(
new ManiaSkinConfigurationLookup(lookup, index));
}
}