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osu-lazer/osu.Game/Overlays/Options/Sections/General/LanguageOptions.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Options.Sections.General
{
public class LanguageOptions : OptionsSubsection
{
protected override string Header => "Language";
[BackgroundDependencyLoader]
private void load(FrameworkConfigManager frameworkConfig)
{
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Children = new Drawable[]
{
new OsuCheckbox
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{
LabelText = "Prefer metadata in original language",
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Bindable = frameworkConfig.GetBindable<bool>(FrameworkConfig.ShowUnicode)
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},
};
}
}
}