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osu-lazer/osu.Game.Rulesets.Osu/Tests/TestCaseSpinner.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using NUnit.Framework;
using OpenTK;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{
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[Ignore("getting CI working")]
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public class TestCaseSpinner : OsuTestCase
{
private readonly Container content;
protected override Container<Drawable> Content => content;
private bool hidden;
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private int depthIndex;
private int circleSize;
private float circleScale = 1;
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public TestCaseSpinner()
{
base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
AddStep("Single", testSingle);
AddToggleStep("Hidden", v => hidden = v);
AddSliderStep("CircleSize", 0, 10, 0, s => circleSize = s);
AddSliderStep("CircleScale", 0.5f, 2, 1, s => circleScale = s);
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}
private void testSingle()
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{
var spinner = new Spinner { StartTime = Time.Current + 1000, EndTime = Time.Current + 4000 };
spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize });
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var drawable = new DrawableSpinner(spinner)
{
Anchor = Anchor.Centre,
Scale = new Vector2(circleScale),
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Depth = depthIndex++
};
if (hidden)
drawable.ApplyCustomUpdateState += new TestOsuModHidden().CustomSequence;
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Add(drawable);
}
private class TestOsuModHidden : OsuModHidden
{
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public new void CustomSequence(DrawableHitObject drawable, ArmedState state) => base.ApplyHiddenState(drawable, state);
}
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}
}