1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 05:27:40 +08:00
osu-lazer/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs

68 lines
2.2 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
2019-02-21 18:04:31 +08:00
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
2018-11-20 15:51:59 +08:00
using osuTK;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModFlashlight : ModFlashlight<CatchHitObject>
2018-04-13 17:19:50 +08:00
{
public override double ScoreMultiplier => 1.12;
private const float default_flashlight_size = 350;
public override Flashlight CreateFlashlight() => new CatchFlashlight(playfield);
private CatchPlayfield playfield;
2019-03-20 10:22:34 +08:00
public override void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
{
2019-03-20 10:22:34 +08:00
playfield = (CatchPlayfield)drawableRuleset.Playfield;
base.ApplyToDrawableRuleset(drawableRuleset);
}
private class CatchFlashlight : Flashlight
{
private readonly CatchPlayfield playfield;
public CatchFlashlight(CatchPlayfield playfield)
{
this.playfield = playfield;
FlashlightSize = new Vector2(0, getSizeFor(0));
}
protected override void Update()
{
base.Update();
2018-11-16 00:38:38 +08:00
var catcherArea = playfield.CatcherArea;
2018-11-16 00:38:38 +08:00
FlashlightPosition = catcherArea.ToSpaceOfOtherDrawable(catcherArea.MovableCatcher.DrawPosition, this);
}
private float getSizeFor(int combo)
{
if (combo > 200)
return default_flashlight_size * 0.8f;
else if (combo > 100)
return default_flashlight_size * 0.9f;
else
return default_flashlight_size;
}
2019-02-21 17:56:34 +08:00
protected override void OnComboChange(ValueChangedEvent<int> e)
{
2019-02-21 17:56:34 +08:00
this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
}
protected override string FragmentShader => "CircularFlashlight";
}
2018-04-13 17:19:50 +08:00
}
}