1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 04:07:25 +08:00
osu-lazer/osu.Game.Rulesets.Osu.Tests/TestSceneHitCirclePlacementBlueprint.cs

20 lines
796 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-10-25 18:11:57 +08:00
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
2018-11-07 15:08:56 +08:00
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
2018-10-25 18:11:57 +08:00
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{
public class TestSceneHitCirclePlacementBlueprint : PlacementBlueprintTestScene
2018-10-25 18:11:57 +08:00
{
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableHitCircle((HitCircle)hitObject);
2018-11-07 14:04:48 +08:00
protected override PlacementBlueprint CreateBlueprint() => new HitCirclePlacementBlueprint();
2018-10-25 18:11:57 +08:00
}
}