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osu-lazer/osu.Game/Screens/Edit/Components/Timelines/Summary/SummaryTimeline.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Timing;
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using osu.Game.Graphics;
using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts;
namespace osu.Game.Screens.Edit.Components.Timelines.Summary
{
/// <summary>
/// The timeline that sits at the bottom of the editor.
/// </summary>
public class SummaryTimeline : BottomBarContainer
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{
private readonly Drawable timelineBar;
public SummaryTimeline(IAdjustableClock adjustableClock)
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{
TimelinePart markerPart, controlPointPart, bookmarkPart, breakPart;
Children = new[]
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{
markerPart = new MarkerPart(adjustableClock) { RelativeSizeAxes = Axes.Both },
controlPointPart = new ControlPointPart
{
Anchor = Anchor.Centre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.Both,
Height = 0.35f
},
bookmarkPart = new BookmarkPart
{
Anchor = Anchor.Centre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.Both,
Height = 0.35f
},
timelineBar = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
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{
new Circle
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{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreRight,
Size = new Vector2(5)
},
new Box
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.X,
Height = 1,
EdgeSmoothness = new Vector2(0, 1),
},
new Circle
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreLeft,
Size = new Vector2(5)
},
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}
},
breakPart = new BreakPart
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Height = 0.25f
}
};
markerPart.Beatmap.BindTo(Beatmap);
controlPointPart.Beatmap.BindTo(Beatmap);
bookmarkPart.Beatmap.BindTo(Beatmap);
breakPart.Beatmap.BindTo(Beatmap);
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}
[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
timelineBar.Colour = colours.Gray5;
}
}
}