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osu-lazer/osu.Game/Screens/Edit/Components/Timelines/Summary/SummaryTimeline.cs

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2017-09-26 14:45:27 +08:00
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts;
namespace osu.Game.Screens.Edit.Components.Timelines.Summary
{
/// <summary>
/// The timeline that sits at the bottom of the editor.
/// </summary>
public class SummaryTimeline : CompositeDrawable
{
private const float corner_radius = 5;
private const float contents_padding = 15;
private readonly Drawable background;
private readonly Drawable timelineBar;
public SummaryTimeline()
{
Masking = true;
CornerRadius = corner_radius;
InternalChildren = new[]
{
background = new Box { RelativeSizeAxes = Axes.Both },
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = contents_padding, Right = contents_padding },
Children = new[]
{
new MarkerPart { RelativeSizeAxes = Axes.Both },
new ControlPointPart
{
Anchor = Anchor.Centre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.Both,
Height = 0.35f
},
new BookmarkPart
{
Anchor = Anchor.Centre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.Both,
Height = 0.35f
},
timelineBar = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Circle
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreRight,
Size = new Vector2(5)
},
new Box
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.X,
Height = 1,
EdgeSmoothness = new Vector2(0, 1),
},
new Circle
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreLeft,
Size = new Vector2(5)
},
}
},
new BreakPart
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Height = 0.25f
}
}
}
};
}
[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
background.Colour = colours.Gray1;
timelineBar.Colour = colours.Gray5;
}
}
}