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osu-lazer/osu.Game/Storyboards/Drawables/DrawableStoryboardLayer.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Storyboards.Drawables
{
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public class DrawableStoryboardLayer : Container
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{
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public StoryboardLayer Layer { get; private set; }
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public bool Enabled;
public override bool IsPresent => Enabled && base.IsPresent;
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public DrawableStoryboardLayer(StoryboardLayer layer)
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{
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Layer = layer;
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RelativeSizeAxes = Axes.Both;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
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Enabled = layer.EnabledWhenPassing;
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}
[BackgroundDependencyLoader]
private void load()
{
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foreach (var element in Layer.Elements)
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{
if (element.IsDrawable)
Add(element.CreateDrawable());
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}
}
}
}