1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-15 02:08:21 +08:00
osu-lazer/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

41 lines
1.5 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-06-21 11:26:15 +08:00
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Game.Beatmaps;
2018-06-21 11:26:15 +08:00
using osu.Game.Rulesets.Difficulty;
namespace osu.Game.Rulesets.Catch.Difficulty
{
public class CatchDifficultyAttributes : DifficultyAttributes
{
/// <summary>
/// The perceived approach rate inclusive of rate-adjusting mods (DT/HT/etc).
/// </summary>
/// <remarks>
/// Rate-adjusting mods don't directly affect the approach rate difficulty value, but have a perceived effect as a result of adjusting audio timing.
/// </remarks>
[JsonProperty("approach_rate")]
public double ApproachRate { get; set; }
public override IEnumerable<(int attributeId, object value)> ToDatabaseAttributes()
{
foreach (var v in base.ToDatabaseAttributes())
yield return v;
2021-11-17 19:31:18 +08:00
// Todo: osu!catch should not output star rating in the 'aim' attribute.
yield return (ATTRIB_ID_AIM, StarRating);
yield return (ATTRIB_ID_APPROACH_RATE, ApproachRate);
}
public override void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values, IBeatmapOnlineInfo onlineInfo)
{
base.FromDatabaseAttributes(values, onlineInfo);
2021-11-17 19:31:18 +08:00
StarRating = values[ATTRIB_ID_AIM];
ApproachRate = values[ATTRIB_ID_APPROACH_RATE];
}
2018-06-21 11:26:15 +08:00
}
}