2016-11-03 12:43:05 +08:00
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using System;
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2016-11-04 11:01:11 +08:00
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using OpenTK;
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2016-11-03 12:43:05 +08:00
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.UserInterface;
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namespace osu.Game.Overlays.Options
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{
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public class EditorOptions : OptionsSection
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{
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2016-11-04 11:01:11 +08:00
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protected override string Header => "Editor";
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2016-11-03 12:43:05 +08:00
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public EditorOptions()
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{
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2016-11-04 11:01:11 +08:00
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content.Spacing = new Vector2(0, 5);
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2016-11-03 12:43:05 +08:00
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Children = new Drawable[]
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{
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2016-11-04 11:01:11 +08:00
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new BasicCheckBox { LabelText = "Background video" },
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new BasicCheckBox { LabelText = "Always use default skin" },
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new BasicCheckBox { LabelText = "Snaking sliders" },
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new BasicCheckBox { LabelText = "Hit animations" },
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new BasicCheckBox { LabelText = "Follow points" },
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new BasicCheckBox { LabelText = "Stacking" },
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2016-11-03 12:43:05 +08:00
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};
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}
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}
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}
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