using System; using OpenTK; using osu.Framework.Graphics; using osu.Framework.Graphics.UserInterface; namespace osu.Game.Overlays.Options { public class EditorOptions : OptionsSection { protected override string Header => "Editor"; public EditorOptions() { content.Spacing = new Vector2(0, 5); Children = new Drawable[] { new BasicCheckBox { LabelText = "Background video" }, new BasicCheckBox { LabelText = "Always use default skin" }, new BasicCheckBox { LabelText = "Snaking sliders" }, new BasicCheckBox { LabelText = "Hit animations" }, new BasicCheckBox { LabelText = "Follow points" }, new BasicCheckBox { LabelText = "Stacking" }, }; } } }