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osu-lazer/osu.Game/GameModes/Play/Osu/OsuHitRenderer.cs

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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Game.Beatmaps.Objects;
using osu.Game.Beatmaps.Objects.Osu;
using osu.Game.Beatmaps.Objects.Osu.Drawable;
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namespace osu.Game.GameModes.Play.Osu
{
public class OsuHitRenderer : HitRenderer<OsuBaseHit>
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{
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protected override HitObjectConverter<OsuBaseHit> Converter => new OsuConverter();
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protected override Playfield CreatePlayfield() => new OsuPlayfield();
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protected override DrawableHitObject GetVisualRepresentation(OsuBaseHit h)
=> h is Circle ? new DrawableCircle(h as Circle) : null;
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}
}