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38 lines
1006 B
C#
38 lines
1006 B
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Game.Beatmaps;
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using osu.Game.Screens.Multi.Components;
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using osu.Game.Screens.Select;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneMatchSongSelect : MultiplayerTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(MatchSongSelect),
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typeof(MatchBeatmapDetailArea),
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};
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[Resolved]
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private BeatmapManager beatmapManager { get; set; }
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[SetUp]
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public void Setup() => Schedule(() =>
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{
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Room.Playlist.Clear();
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});
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[Test]
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public void TestLoadSongSelect()
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{
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AddStep("create song select", () => LoadScreen(new MatchSongSelect()));
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}
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}
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}
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