mirror of
https://github.com/ppy/osu.git
synced 2024-12-18 20:22:56 +08:00
51 lines
1.4 KiB
C#
51 lines
1.4 KiB
C#
|
using osu.Game.Modes.Objects.Drawables;
|
|||
|
using osu.Game.Modes.Taiko.Judgements;
|
|||
|
using System.Linq;
|
|||
|
|
|||
|
namespace osu.Game.Modes.Taiko.Objects.Drawable
|
|||
|
{
|
|||
|
public class DrawableDrumRoll : DrawableTaikoHitObject
|
|||
|
{
|
|||
|
private DrumRoll drumRoll;
|
|||
|
|
|||
|
public DrawableDrumRoll(DrumRoll drumRoll)
|
|||
|
: base(drumRoll)
|
|||
|
{
|
|||
|
this.drumRoll = drumRoll;
|
|||
|
|
|||
|
int tickIndex = 0;
|
|||
|
foreach (var tick in drumRoll.Ticks)
|
|||
|
{
|
|||
|
var newTick = new DrawableDrumRollTick(tick)
|
|||
|
{
|
|||
|
Depth = tickIndex,
|
|||
|
X = (float)((tick.StartTime - HitObject.StartTime) / drumRoll.Duration)
|
|||
|
};
|
|||
|
|
|||
|
AddNested(newTick);
|
|||
|
|
|||
|
tickIndex++;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
protected override void CheckJudgement(bool userTriggered)
|
|||
|
{
|
|||
|
if (userTriggered)
|
|||
|
return;
|
|||
|
|
|||
|
if (Judgement.TimeOffset < 0)
|
|||
|
return;
|
|||
|
|
|||
|
int countHit = NestedHitObjects.Count(o => o.Judgement.Result == HitResult.Hit);
|
|||
|
|
|||
|
if (countHit > drumRoll.RequiredGoodHits)
|
|||
|
{
|
|||
|
Judgement.Result = HitResult.Hit;
|
|||
|
Judgement.Score = countHit >= drumRoll.RequiredGreatHits ? TaikoScoreResult.Great : TaikoScoreResult.Good;
|
|||
|
}
|
|||
|
else
|
|||
|
Judgement.Result = HitResult.Miss;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|