1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-21 11:12:55 +08:00
osu-lazer/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneHoldNoteSelectionBlueprint.cs

36 lines
1.1 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2022-06-17 15:37:17 +08:00
#nullable disable
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Mania.Edit.Blueprints;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
namespace osu.Game.Rulesets.Mania.Tests.Editor
{
public class TestSceneHoldNoteSelectionBlueprint : ManiaSelectionBlueprintTestScene
{
public TestSceneHoldNoteSelectionBlueprint()
: base(4)
{
for (int i = 0; i < 4; i++)
{
var holdNote = new HoldNote
{
Column = i,
StartTime = i * 100,
Duration = 500
};
holdNote.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
var drawableHitObject = new DrawableHoldNote(holdNote);
Playfield.Add(drawableHitObject);
AddBlueprint(new HoldNoteSelectionBlueprint(holdNote), drawableHitObject);
}
}
}
}