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osu-lazer/osu.Game/GameModes/Play/Osu/OsuPlayfield.cs

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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using OpenTK;
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using osu.Framework;
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using osu.Framework.Graphics.Sprites;
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namespace osu.Game.GameModes.Play.Osu
{
public class OsuPlayfield : Playfield
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{
public OsuPlayfield()
{
Size = new Vector2(512, 384);
Scale = new Vector2(1.6f);
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Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
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public override void Load(BaseGame game)
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{
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base.Load(game);
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Add(new Box()
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
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Alpha = 0.5f
});
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}
}
}