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osu-lazer/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Osu.Scoring
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{
public partial class OsuScoreProcessor : ScoreProcessor
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{
public OsuScoreProcessor()
: base(new OsuRuleset())
{
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}
protected override HitEvent CreateHitEvent(JudgementResult result)
=> base.CreateHitEvent(result).With((result as OsuHitCircleJudgementResult)?.CursorPositionAtHit);
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protected override double ComputeTotalScore(double comboProgress, double accuracyProgress, double bonusPortion)
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{
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return 700000 * comboProgress
+ 300000 * Math.Pow(Accuracy.Value, 10) * accuracyProgress
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+ bonusPortion;
}
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}
}