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osu-lazer/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Osu.Scoring
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{
public partial class OsuScoreProcessor : ScoreProcessor
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{
public OsuScoreProcessor()
: base(new OsuRuleset())
{
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}
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protected override double ComputeTotalScore()
{
double comboRatio = MaxComboPortion > 0 ? ComboPortion / MaxComboPortion : 1;
double accuracyRatio = MaxBasicJudgements > 0 ? (double)CurrentBasicJudgements / MaxBasicJudgements : 1;
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return (
700000 * comboRatio +
300000 * Math.Pow(Accuracy.Value, 10) * accuracyRatio +
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BonusPortion
) * ScoreMultiplier;
}
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}
}