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osu-lazer/osu.Game.Tests/Visual/Online/TestSceneChatLink.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
using System;
using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Chat;
using osu.Game.Overlays.Chat;
using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.Online
{
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[TestFixture]
public partial class TestSceneChatLink : OsuTestScene
{
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private readonly TestChatLineContainer textContainer;
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private Color4 linkColour;
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public TestSceneChatLink()
{
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Add(textContainer = new TestChatLineContainer
{
Padding = new MarginPadding { Left = 20, Right = 20 },
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
});
}
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[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
linkColour = colours.Blue;
var chatManager = new ChannelManager(API);
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BindableList<Channel> availableChannels = (BindableList<Channel>)chatManager.AvailableChannels;
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availableChannels.Add(new Channel { Name = "#english" });
availableChannels.Add(new Channel { Name = "#japanese" });
Dependencies.Cache(chatManager);
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Add(chatManager);
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}
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[SetUp]
public void Setup() => Schedule(() =>
{
textContainer.Clear();
});
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[Test]
public void TestLinksGeneral()
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{
int messageIndex = 0;
addMessageWithChecks("test!");
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addMessageWithChecks("dev.ppy.sh!");
addMessageWithChecks("https://dev.ppy.sh!", 1, expectedActions: LinkAction.External);
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addMessageWithChecks("00:12:345 (1,2) - Test?", 1, expectedActions: LinkAction.OpenEditorTimestamp);
addMessageWithChecks("Wiki link for tasty [[Performance Points]]", 1, expectedActions: LinkAction.OpenWiki);
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addMessageWithChecks("(osu forums)[https://dev.ppy.sh/forum] (old link format)", 1, expectedActions: LinkAction.External);
addMessageWithChecks("[https://dev.ppy.sh/home New site] (new link format)", 1, expectedActions: LinkAction.External);
addMessageWithChecks("[osu forums](https://dev.ppy.sh/forum) (new link format 2)", 1, expectedActions: LinkAction.External);
addMessageWithChecks("[https://dev.ppy.sh/home This is only a link to the new osu webpage but this is supposed to test word wrap.]", 1, expectedActions: LinkAction.External);
addMessageWithChecks("is now listening to [https://dev.ppy.sh/s/93523 IMAGE -MATERIAL- <Version 0>]", 1, true, expectedActions: LinkAction.OpenBeatmapSet);
addMessageWithChecks("is now playing [https://dev.ppy.sh/b/252238 IMAGE -MATERIAL- <Version 0>]", 1, true, expectedActions: LinkAction.OpenBeatmap);
addMessageWithChecks("Let's (try)[https://dev.ppy.sh/home] [https://dev.ppy.sh/b/252238 multiple links] https://dev.ppy.sh/home", 3,
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expectedActions: new[] { LinkAction.External, LinkAction.OpenBeatmap, LinkAction.External });
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addMessageWithChecks("[https://dev.ppy.sh/home New link format with escaped [and \\[ paired] braces]", 1, expectedActions: LinkAction.External);
addMessageWithChecks("[Markdown link format with escaped [and \\[ paired] braces](https://dev.ppy.sh/home)", 1, expectedActions: LinkAction.External);
addMessageWithChecks("(Old link format with escaped (and \\( paired) parentheses)[https://dev.ppy.sh/home] and [[also a rogue wiki link]]", 2,
expectedActions: new[] { LinkAction.External, LinkAction.OpenWiki });
// note that there's 0 links here (they get removed if a channel is not found)
addMessageWithChecks("#lobby or #osu would be blue (and work) in the ChatDisplay test (when a proper ChatOverlay is present).");
addMessageWithChecks("I am important!", 0, false, true);
addMessageWithChecks("feels important", 0, true, true);
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addMessageWithChecks("likes to post this [https://dev.ppy.sh/home link].", 1, true, true, expectedActions: LinkAction.External);
addMessageWithChecks("Join my multiplayer game osump://12346.", 1, expectedActions: LinkAction.JoinMultiplayerMatch);
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addMessageWithChecks("Join my [multiplayer game](osump://12346).", 1, expectedActions: LinkAction.JoinMultiplayerMatch);
addMessageWithChecks($"Join my [#english]({OsuGameBase.OSU_PROTOCOL}chan/#english).", 1, expectedActions: LinkAction.OpenChannel);
addMessageWithChecks($"Join my {OsuGameBase.OSU_PROTOCOL}chan/#english.", 1, expectedActions: LinkAction.OpenChannel);
addMessageWithChecks("Join my #english or #japanese channels.", 2, expectedActions: new[] { LinkAction.OpenChannel, LinkAction.OpenChannel });
addMessageWithChecks("Join my #english or #nonexistent #hashtag channels.", 1, expectedActions: LinkAction.OpenChannel);
void addMessageWithChecks(string text, int linkAmount = 0, bool isAction = false, bool isImportant = false, params LinkAction[] expectedActions)
{
ChatLine newLine = null;
int index = messageIndex++;
AddStep("add message", () =>
{
newLine = new ChatLine(new DummyMessage(text, isAction, isImportant, index));
textContainer.Add(newLine);
});
AddAssert($"msg #{index} has {linkAmount} link(s)", () => newLine.Message.Links.Count == linkAmount);
AddAssert($"msg #{index} has the right action", hasExpectedActions);
//AddAssert($"msg #{index} is " + (isAction ? "italic" : "not italic"), () => newLine.ContentFlow.Any() && isAction == isItalic());
AddAssert($"msg #{index} shows {linkAmount} link(s)", isShowingLinks);
bool hasExpectedActions()
{
var expectedActionsList = expectedActions.ToList();
if (expectedActionsList.Count != newLine.Message.Links.Count)
return false;
for (int i = 0; i < newLine.Message.Links.Count; i++)
{
var action = newLine.Message.Links[i].Action;
if (action != expectedActions[i]) return false;
}
return true;
}
//bool isItalic() => newLine.ContentFlow.Where(d => d is OsuSpriteText).Cast<OsuSpriteText>().All(sprite => sprite.Font.Italics);
bool isShowingLinks()
{
bool hasBackground = !string.IsNullOrEmpty(newLine.Message.Sender.Colour);
Color4 textColour = isAction && hasBackground ? Color4Extensions.FromHex(newLine.Message.Sender.Colour) : Color4.White;
var linkCompilers = newLine.DrawableContentFlow.Where(d => d is DrawableLinkCompiler).ToList();
var linkSprites = linkCompilers.SelectMany(comp => ((DrawableLinkCompiler)comp).Parts);
return linkSprites.All(d => d.Colour == linkColour)
&& newLine.DrawableContentFlow.Except(linkSprites.Concat(linkCompilers)).All(d => d.Colour == textColour);
}
}
}
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[Test]
public void TestEcho()
{
int messageIndex = 0;
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addEchoWithWait("sent!", "received!");
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addEchoWithWait("https://dev.ppy.sh/home", null, 500);
addEchoWithWait("[https://dev.ppy.sh/forum let's try multiple words too!]");
addEchoWithWait("(long loading times! clickable while loading?)[https://dev.ppy.sh/home]", null, 5000);
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void addEchoWithWait(string text, string completeText = null, double delay = 250)
{
int index = messageIndex++;
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AddStep($"send msg #{index} after {delay}ms", () =>
{
ChatLine newLine = new ChatLine(new DummyEchoMessage(text));
textContainer.Add(newLine);
Scheduler.AddDelayed(() => newLine.Message = new DummyMessage(completeText ?? text), delay);
});
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AddUntilStep($"wait for msg #{index}", () => textContainer.All(line => line.Message is DummyMessage));
}
}
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private class DummyEchoMessage : LocalEchoMessage
{
public DummyEchoMessage(string text)
{
Content = text;
Timestamp = DateTimeOffset.Now;
Sender = DummyMessage.TEST_SENDER;
}
}
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private class DummyMessage : Message
{
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private static long messageCounter;
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internal static readonly APIUser TEST_SENDER_BACKGROUND = new APIUser
{
Username = @"i-am-important",
Id = 42,
Colour = "#250cc9",
};
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internal static readonly APIUser TEST_SENDER = new APIUser
{
Username = @"Somebody",
Id = 1,
};
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public new DateTimeOffset Timestamp = DateTimeOffset.Now;
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public DummyMessage(string text, bool isAction = false, bool isImportant = false, int number = 0)
: base(messageCounter++)
{
Content = text;
IsAction = isAction;
Sender = new APIUser
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{
Username = $"User {number}",
Id = number,
Colour = isImportant ? "#250cc9" : null,
};
}
}
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private partial class TestChatLineContainer : FillFlowContainer<ChatLine>
{
protected override int Compare(Drawable x, Drawable y)
{
var xC = (ChatLine)x;
var yC = (ChatLine)y;
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return xC.Message.CompareTo(yC.Message);
}
}
}
}