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16 lines
503 B
C#
16 lines
503 B
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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namespace osu.Game.Skinning
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{
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/// <summary>
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/// Denotes a drawable component which should be serialised as part of a skin.
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/// Use <see cref="ISkinnableComponent"/> for components which should be mutable by the user / editor.
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/// </summary>
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public interface ISkinSerialisable : IDrawable
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{
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}
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}
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