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mirror of https://github.com/ppy/osu.git synced 2024-11-07 21:27:51 +08:00
osu-lazer/osu.Game
2021-05-12 16:07:00 +09:00
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Audio Fix audio previews not being adjusted in volume correctly 2021-02-17 20:51:17 +09:00
Beatmaps Add SkinInfo.InstantiationInfo to allow creating different skin types 2021-05-11 18:39:15 +09:00
Collections Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Configuration Add back ctor doc 2021-04-28 03:54:42 +09:00
Database Fix incorrect xmldoc for DeleteFile 2021-05-11 18:39:14 +09:00
Extensions Also serialise Origin out 2021-05-11 18:39:14 +09:00
Graphics Centralise implementation of cancel button logic 2021-05-11 18:39:14 +09:00
Input Fix idle tracker not accounting global actions 2021-05-10 21:40:29 -07:00
IO Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
IPC Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Migrations Add SkinInfo.InstantiationInfo to allow creating different skin types 2021-05-11 18:39:15 +09:00
Online Fix temp files from beatmap listing imports not being cleaned up 2021-05-08 17:09:14 +02:00
Overlays Centralise implementation of cancel button logic 2021-05-11 18:39:14 +09:00
Properties
Replays Update HasFlag usages to HasFlagFast 2021-02-25 15:38:56 +09:00
Rulesets Merge branch 'master' into skin-components-list 2021-05-10 18:13:10 +09:00
Scoring Fix formatting 2021-04-29 17:19:25 +08:00
Screens Move SkinnableElementTargetContainer out of HUD namespace 2021-05-12 15:59:33 +09:00
Skinning Save skin editor changes on forced exit 2021-05-12 16:07:00 +09:00
Storyboards Cache last event time value to avoid super expensive LINQ 2021-05-04 16:48:13 +09:00
Tests Unrevert null-colaescing/conditionals removal 2021-05-07 09:54:14 +03:00
Updater Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Users Add best count from api 2021-05-02 13:33:25 -07:00
Utils Merge pull request #12330 from Cublibre/master 2021-04-15 19:21:04 +09:00
osu!.res
osu.Game.csproj Update framework 2021-05-10 23:15:38 +09:00
OsuGame.cs Merge branch 'master' into skin-components-list 2021-05-06 14:17:33 +09:00
OsuGameBase.cs Tidy up initialisation code and avoid using DI on inherited class 2021-04-19 11:30:55 +09:00
PerformFromMenuRunner.cs Add flow to allow MatchSubScreen to handle beatmap presentation locally 2021-03-03 14:13:51 +09:00