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osu-lazer/osu.Game/Users/Drawables/DrawableFlag.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Localisation;
namespace osu.Game.Users.Drawables
{
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public partial class DrawableFlag : Sprite, IHasTooltip
{
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private readonly CountryCode countryCode;
public LocalisableString TooltipText { get; }
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public DrawableFlag(CountryCode countryCode)
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{
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this.countryCode = countryCode;
TooltipText = countryCode == CountryCode.Unknown ? string.Empty : countryCode.GetDescription();
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}
[BackgroundDependencyLoader]
private void load(TextureStore ts)
{
ArgumentNullException.ThrowIfNull(ts);
string textureName = countryCode == CountryCode.Unknown ? "__" : countryCode.ToString();
Texture = ts.Get($@"Flags/{textureName}") ?? ts.Get(@"Flags/__");
}
}
}