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18 lines
585 B
C#
18 lines
585 B
C#
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namespace osu.Game.Modes.Objects
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{
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/// <summary>
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/// Converts HitObjects to another mode.
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/// </summary>
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/// <typeparam name="T">The type of HitObject to be converted to.</typeparam>
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public interface IHitObjectConverter<T>
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where T : HitObject
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{
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/// <summary>
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/// Converts a <see cref="HitObject"/> to another mode.
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/// </summary>
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/// <param name="hitObject">The base HitObject to convert.</param>
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/// <returns>The converted HitObject.</returns>
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T Convert(HitObject hitObject);
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}
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}
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