2020-12-20 22:36:56 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2020-12-23 15:17:55 +08:00
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using osu.Framework.Allocation;
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using osu.Framework.Logging;
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2020-12-20 23:21:30 +08:00
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using osu.Game.Online.Multiplayer;
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2020-12-23 15:17:55 +08:00
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using osu.Game.Online.RealtimeMultiplayer;
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2020-12-20 22:36:56 +08:00
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using osu.Game.Screens.Multi.Lounge;
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using osu.Game.Screens.Multi.Lounge.Components;
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2020-12-20 23:21:30 +08:00
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using osu.Game.Screens.Multi.Match;
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2020-12-20 22:36:56 +08:00
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namespace osu.Game.Screens.Multi.RealtimeMultiplayer
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{
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public class RealtimeLoungeSubScreen : LoungeSubScreen
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{
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protected override FilterControl CreateFilterControl() => new RealtimeFilterControl();
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2020-12-20 23:21:30 +08:00
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protected override RoomSubScreen CreateRoomSubScreen(Room room) => new RealtimeMatchSubScreen(room);
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2020-12-23 15:17:55 +08:00
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[Resolved]
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private StatefulMultiplayerClient client { get; set; }
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public override void Open(Room room)
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{
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if (!client.IsConnected.Value)
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{
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Logger.Log("Not currently connected to the multiplayer server.", LoggingTarget.Runtime, LogLevel.Important);
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return;
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}
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base.Open(room);
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}
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2020-12-20 22:36:56 +08:00
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}
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}
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