1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-30 15:02:56 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs

26 lines
869 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using System;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Replays;
2018-11-28 15:12:57 +08:00
using osu.Game.Scoring;
2018-11-29 12:22:45 +08:00
using osu.Game.Users;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModAutoplay : ModAutoplay<OsuHitObject>
{
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).Append(typeof(OsuModSpunOut)).ToArray();
2019-03-07 17:30:31 +08:00
public override Score CreateReplayScore(IBeatmap beatmap) => new Score
2018-04-13 17:19:50 +08:00
{
2018-11-29 12:22:45 +08:00
ScoreInfo = new ScoreInfo { User = new User { Username = "Autoplay" } },
Replay = new OsuAutoGenerator(beatmap).Generate()
};
2018-04-13 17:19:50 +08:00
}
}