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osu-lazer/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Replays;
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using osu.Game.Scoring;
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namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModAutoplay : ModAutoplay<OsuHitObject>
{
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).Append(typeof(OsuModSpunOut)).ToArray();
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protected override ScoreInfo CreateReplayScore(Beatmap<OsuHitObject> beatmap)
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{
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return new ScoreInfo
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{
Replay = new OsuAutoGenerator(beatmap).Generate()
};
}
}
}