2020-10-15 16:48:50 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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2021-04-30 11:42:32 +08:00
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using osu.Game.Skinning;
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2020-10-15 16:48:50 +08:00
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namespace osu.Game.Screens.Play.HUD
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{
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2021-05-13 16:06:00 +08:00
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public class DefaultAccuracyCounter : GameplayAccuracyCounter, ISkinnableDrawable
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2020-10-15 16:48:50 +08:00
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{
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[Resolved(canBeNull: true)]
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private HUDOverlay hud { get; set; }
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2021-06-08 20:22:35 +08:00
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public bool UsesFixedAnchor { get; set; }
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2021-06-07 11:47:47 +08:00
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2020-10-15 16:48:50 +08:00
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Colour = colours.BlueLighter;
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}
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}
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}
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