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osu-lazer/osu.Game/Screens/Play/BreaksOverlay/ArrowsOverlay.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using OpenTK;
using osu.Game.Graphics.Containers;
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namespace osu.Game.Screens.Play.BreaksOverlay
{
public class ArrowsOverlay : Container
{
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private const int glow_icon_size = 65;
private const int glow_icon_blur_sigma = 8;
private const float glow_icon_final_offset = 0.2f;
private const float glow_icon_offscreen_offset = 0.6f;
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private const int blurred_icon_blur_sigma = 20;
private const int blurred_icon_size = 130;
private const float blurred_icon_final_offset = 0.35f;
private const float blurred_icon_offscreen_offset = 0.7f;
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private readonly GlowIcon leftGlowIcon;
private readonly GlowIcon rightGlowIcon;
private readonly BlurredIcon leftBlurredIcon;
private readonly BlurredIcon rightBlurredIcon;
public ArrowsOverlay()
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
leftGlowIcon = new GlowIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.CentreRight,
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X = - glow_icon_offscreen_offset,
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Icon = Graphics.FontAwesome.fa_chevron_right,
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BlurSigma = new Vector2(glow_icon_blur_sigma),
Size = new Vector2(glow_icon_size),
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},
rightGlowIcon = new GlowIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.CentreLeft,
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X = glow_icon_offscreen_offset,
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Icon = Graphics.FontAwesome.fa_chevron_left,
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BlurSigma = new Vector2(glow_icon_blur_sigma),
Size = new Vector2(glow_icon_size),
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},
new ParallaxContainer
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{
ParallaxAmount = -0.02f,
Children = new Drawable[]
{
leftBlurredIcon = new BlurredIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.CentreRight,
X = - blurred_icon_offscreen_offset,
Icon = Graphics.FontAwesome.fa_chevron_right,
BlurSigma = new Vector2(blurred_icon_blur_sigma),
Size = new Vector2(blurred_icon_size),
},
rightBlurredIcon = new BlurredIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.CentreLeft,
X = blurred_icon_offscreen_offset,
Icon = Graphics.FontAwesome.fa_chevron_left,
BlurSigma = new Vector2(blurred_icon_blur_sigma),
Size = new Vector2(blurred_icon_size),
},
}
}
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};
}
public void Show(double fadeDuration)
{
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leftGlowIcon.MoveToX(-glow_icon_final_offset, fadeDuration, Easing.OutQuint);
rightGlowIcon.MoveToX(glow_icon_final_offset, fadeDuration, Easing.OutQuint);
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leftBlurredIcon.MoveToX(-blurred_icon_final_offset, fadeDuration, Easing.OutQuint);
rightBlurredIcon.MoveToX(blurred_icon_final_offset, fadeDuration, Easing.OutQuint);
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}
public void Hide(double fadeDuration)
{
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leftGlowIcon.MoveToX(-glow_icon_offscreen_offset, fadeDuration, Easing.OutQuint);
rightGlowIcon.MoveToX(glow_icon_offscreen_offset, fadeDuration, Easing.OutQuint);
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leftBlurredIcon.MoveToX(-blurred_icon_offscreen_offset, fadeDuration, Easing.OutQuint);
rightBlurredIcon.MoveToX(blurred_icon_offscreen_offset, fadeDuration, Easing.OutQuint);
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}
}
}