2017-04-17 16:43:48 +08:00
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using SQLite.Net.Attributes;
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2017-07-26 15:28:32 +08:00
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namespace osu.Game.Rulesets
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2017-04-17 16:43:48 +08:00
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{
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2017-08-13 13:33:01 +08:00
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public class RulesetInfo : IEquatable<RulesetInfo>
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2017-04-17 16:43:48 +08:00
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{
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[PrimaryKey, AutoIncrement]
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2017-04-17 18:44:03 +08:00
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public int? ID { get; set; }
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2017-04-17 16:43:48 +08:00
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2017-04-18 08:47:16 +08:00
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[Indexed(Unique = true)]
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2017-04-17 16:43:48 +08:00
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public string Name { get; set; }
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2017-04-18 08:47:16 +08:00
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[Indexed(Unique = true)]
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2017-04-17 16:43:48 +08:00
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public string InstantiationInfo { get; set; }
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[Indexed]
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public bool Available { get; set; }
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2017-08-09 12:04:11 +08:00
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public virtual Ruleset CreateInstance() => (Ruleset)Activator.CreateInstance(Type.GetType(InstantiationInfo), this);
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2017-08-13 13:33:01 +08:00
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2017-08-18 14:09:54 +08:00
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public bool Equals(RulesetInfo other) => other != null && ID == other.ID && Available == other.Available && Name == other.Name && InstantiationInfo == other.InstantiationInfo;
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2017-04-17 16:43:48 +08:00
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}
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2017-08-18 13:40:36 +08:00
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}
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