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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System ;
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using System.Collections.Generic ;
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using System.IO ;
using System.Linq ;
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using osu.Framework.Extensions ;
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using osu.Framework.Extensions.EnumExtensions ;
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using osu.Game.Beatmaps.ControlPoints ;
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using osu.Game.Beatmaps.Legacy ;
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using osu.Game.Beatmaps.Timing ;
using osu.Game.IO ;
using osu.Game.Rulesets.Objects.Legacy ;
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namespace osu.Game.Beatmaps.Formats
{
public class LegacyBeatmapDecoder : LegacyDecoder < Beatmap >
{
private Beatmap beatmap ;
private ConvertHitObjectParser parser ;
private LegacySampleBank defaultSampleBank ;
private int defaultSampleVolume = 100 ;
public static void Register ( )
{
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AddDecoder < Beatmap > ( @"osu file format v" , m = > new LegacyBeatmapDecoder ( Parsing . ParseInt ( m . Split ( 'v' ) . Last ( ) ) ) ) ;
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SetFallbackDecoder < Beatmap > ( ( ) = > new LegacyBeatmapDecoder ( ) ) ;
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}
/// <summary>
/// Whether or not beatmap or runtime offsets should be applied. Defaults on; only disable for testing purposes.
/// </summary>
public bool ApplyOffsets = true ;
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private readonly int offset ;
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public LegacyBeatmapDecoder ( int version = LATEST_VERSION )
: base ( version )
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{
// BeatmapVersion 4 and lower had an incorrect offset (stable has this set as 24ms off)
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offset = FormatVersion < 5 ? 24 : 0 ;
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}
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protected override Beatmap CreateTemplateObject ( )
{
var templateBeatmap = base . CreateTemplateObject ( ) ;
templateBeatmap . ControlPointInfo = new LegacyControlPointInfo ( ) ;
return templateBeatmap ;
}
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protected override void ParseStreamInto ( LineBufferedReader stream , Beatmap beatmap )
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{
this . beatmap = beatmap ;
this . beatmap . BeatmapInfo . BeatmapVersion = FormatVersion ;
base . ParseStreamInto ( stream , beatmap ) ;
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flushPendingPoints ( ) ;
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// Objects may be out of order *only* if a user has manually edited an .osu file.
// Unfortunately there are ranked maps in this state (example: https://osu.ppy.sh/s/594828).
// OrderBy is used to guarantee that the parsing order of hitobjects with equal start times is maintained (stably-sorted)
// The parsing order of hitobjects matters in mania difficulty calculation
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this . beatmap . HitObjects = this . beatmap . HitObjects . OrderBy ( h = > h . StartTime ) . ToList ( ) ;
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foreach ( var hitObject in this . beatmap . HitObjects )
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hitObject . ApplyDefaults ( this . beatmap . ControlPointInfo , this . beatmap . Difficulty ) ;
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}
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protected override bool ShouldSkipLine ( string line ) = > base . ShouldSkipLine ( line ) | | line . StartsWith ( ' ' ) | | line . StartsWith ( '_' ) ;
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protected override void ParseLine ( Beatmap beatmap , Section section , string line )
{
switch ( section )
{
case Section . General :
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handleGeneral ( line ) ;
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return ;
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case Section . Editor :
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handleEditor ( line ) ;
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return ;
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case Section . Metadata :
handleMetadata ( line ) ;
return ;
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case Section . Difficulty :
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handleDifficulty ( line ) ;
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return ;
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case Section . Events :
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handleEvent ( line ) ;
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return ;
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case Section . TimingPoints :
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handleTimingPoint ( line ) ;
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return ;
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case Section . HitObjects :
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handleHitObject ( line ) ;
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return ;
}
base . ParseLine ( beatmap , section , line ) ;
}
private void handleGeneral ( string line )
{
var pair = SplitKeyVal ( line ) ;
var metadata = beatmap . BeatmapInfo . Metadata ;
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switch ( pair . Key )
{
case @"AudioFilename" :
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metadata . AudioFile = pair . Value . ToStandardisedPath ( ) ;
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break ;
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case @"AudioLeadIn" :
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beatmap . BeatmapInfo . AudioLeadIn = Parsing . ParseInt ( pair . Value ) ;
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break ;
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case @"PreviewTime" :
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metadata . PreviewTime = getOffsetTime ( Parsing . ParseInt ( pair . Value ) ) ;
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break ;
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case @"SampleSet" :
defaultSampleBank = ( LegacySampleBank ) Enum . Parse ( typeof ( LegacySampleBank ) , pair . Value ) ;
break ;
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case @"SampleVolume" :
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defaultSampleVolume = Parsing . ParseInt ( pair . Value ) ;
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break ;
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case @"StackLeniency" :
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beatmap . BeatmapInfo . StackLeniency = Parsing . ParseFloat ( pair . Value ) ;
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break ;
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case @"Mode" :
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beatmap . BeatmapInfo . RulesetID = Parsing . ParseInt ( pair . Value ) ;
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switch ( beatmap . BeatmapInfo . RulesetID )
{
case 0 :
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parser = new Rulesets . Objects . Legacy . Osu . ConvertHitObjectParser ( getOffsetTime ( ) , FormatVersion ) ;
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break ;
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case 1 :
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parser = new Rulesets . Objects . Legacy . Taiko . ConvertHitObjectParser ( getOffsetTime ( ) , FormatVersion ) ;
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break ;
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case 2 :
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parser = new Rulesets . Objects . Legacy . Catch . ConvertHitObjectParser ( getOffsetTime ( ) , FormatVersion ) ;
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break ;
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case 3 :
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parser = new Rulesets . Objects . Legacy . Mania . ConvertHitObjectParser ( getOffsetTime ( ) , FormatVersion ) ;
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break ;
}
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break ;
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case @"LetterboxInBreaks" :
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beatmap . BeatmapInfo . LetterboxInBreaks = Parsing . ParseInt ( pair . Value ) = = 1 ;
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break ;
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case @"SpecialStyle" :
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beatmap . BeatmapInfo . SpecialStyle = Parsing . ParseInt ( pair . Value ) = = 1 ;
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break ;
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case @"WidescreenStoryboard" :
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beatmap . BeatmapInfo . WidescreenStoryboard = Parsing . ParseInt ( pair . Value ) = = 1 ;
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break ;
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case @"EpilepsyWarning" :
beatmap . BeatmapInfo . EpilepsyWarning = Parsing . ParseInt ( pair . Value ) = = 1 ;
break ;
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case @"SamplesMatchPlaybackRate" :
beatmap . BeatmapInfo . SamplesMatchPlaybackRate = Parsing . ParseInt ( pair . Value ) = = 1 ;
break ;
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case @"Countdown" :
beatmap . BeatmapInfo . Countdown = ( CountdownType ) Enum . Parse ( typeof ( CountdownType ) , pair . Value ) ;
break ;
case @"CountdownOffset" :
beatmap . BeatmapInfo . CountdownOffset = Parsing . ParseInt ( pair . Value ) ;
break ;
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}
}
private void handleEditor ( string line )
{
var pair = SplitKeyVal ( line ) ;
switch ( pair . Key )
{
case @"Bookmarks" :
beatmap . BeatmapInfo . StoredBookmarks = pair . Value ;
break ;
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case @"DistanceSpacing" :
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beatmap . BeatmapInfo . DistanceSpacing = Math . Max ( 0 , Parsing . ParseDouble ( pair . Value ) ) ;
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break ;
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case @"BeatDivisor" :
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beatmap . BeatmapInfo . BeatDivisor = Parsing . ParseInt ( pair . Value ) ;
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break ;
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case @"GridSize" :
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beatmap . BeatmapInfo . GridSize = Parsing . ParseInt ( pair . Value ) ;
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break ;
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case @"TimelineZoom" :
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beatmap . BeatmapInfo . TimelineZoom = Math . Max ( 0 , Parsing . ParseDouble ( pair . Value ) ) ;
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break ;
}
}
private void handleMetadata ( string line )
{
var pair = SplitKeyVal ( line ) ;
var metadata = beatmap . BeatmapInfo . Metadata ;
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switch ( pair . Key )
{
case @"Title" :
metadata . Title = pair . Value ;
break ;
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case @"TitleUnicode" :
metadata . TitleUnicode = pair . Value ;
break ;
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case @"Artist" :
metadata . Artist = pair . Value ;
break ;
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case @"ArtistUnicode" :
metadata . ArtistUnicode = pair . Value ;
break ;
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case @"Creator" :
metadata . AuthorString = pair . Value ;
break ;
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case @"Version" :
beatmap . BeatmapInfo . Version = pair . Value ;
break ;
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case @"Source" :
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metadata . Source = pair . Value ;
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break ;
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case @"Tags" :
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metadata . Tags = pair . Value ;
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break ;
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case @"BeatmapID" :
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beatmap . BeatmapInfo . OnlineBeatmapID = Parsing . ParseInt ( pair . Value ) ;
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break ;
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case @"BeatmapSetID" :
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beatmap . BeatmapInfo . BeatmapSet = new BeatmapSetInfo { OnlineBeatmapSetID = Parsing . ParseInt ( pair . Value ) } ;
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break ;
}
}
private void handleDifficulty ( string line )
{
var pair = SplitKeyVal ( line ) ;
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var difficulty = beatmap . Difficulty ;
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switch ( pair . Key )
{
case @"HPDrainRate" :
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difficulty . DrainRate = Parsing . ParseFloat ( pair . Value ) ;
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break ;
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case @"CircleSize" :
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difficulty . CircleSize = Parsing . ParseFloat ( pair . Value ) ;
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break ;
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case @"OverallDifficulty" :
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difficulty . OverallDifficulty = Parsing . ParseFloat ( pair . Value ) ;
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break ;
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case @"ApproachRate" :
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difficulty . ApproachRate = Parsing . ParseFloat ( pair . Value ) ;
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break ;
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case @"SliderMultiplier" :
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difficulty . SliderMultiplier = Parsing . ParseDouble ( pair . Value ) ;
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break ;
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case @"SliderTickRate" :
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difficulty . SliderTickRate = Parsing . ParseDouble ( pair . Value ) ;
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break ;
}
}
private void handleEvent ( string line )
{
string [ ] split = line . Split ( ',' ) ;
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if ( ! Enum . TryParse ( split [ 0 ] , out LegacyEventType type ) )
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throw new InvalidDataException ( $@"Unknown event type: {split[0]}" ) ;
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switch ( type )
{
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case LegacyEventType . Background :
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beatmap . BeatmapInfo . Metadata . BackgroundFile = CleanFilename ( split [ 2 ] ) ;
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break ;
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case LegacyEventType . Break :
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double start = getOffsetTime ( Parsing . ParseDouble ( split [ 1 ] ) ) ;
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double end = Math . Max ( start , getOffsetTime ( Parsing . ParseDouble ( split [ 2 ] ) ) ) ;
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beatmap . Breaks . Add ( new BreakPeriod ( start , end ) ) ;
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break ;
}
}
private void handleTimingPoint ( string line )
{
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string [ ] split = line . Split ( ',' ) ;
double time = getOffsetTime ( Parsing . ParseDouble ( split [ 0 ] . Trim ( ) ) ) ;
double beatLength = Parsing . ParseDouble ( split [ 1 ] . Trim ( ) ) ;
double speedMultiplier = beatLength < 0 ? 100.0 / - beatLength : 1 ;
TimeSignatures timeSignature = TimeSignatures . SimpleQuadruple ;
if ( split . Length > = 3 )
timeSignature = split [ 2 ] [ 0 ] = = '0' ? TimeSignatures . SimpleQuadruple : ( TimeSignatures ) Parsing . ParseInt ( split [ 2 ] ) ;
LegacySampleBank sampleSet = defaultSampleBank ;
if ( split . Length > = 4 )
sampleSet = ( LegacySampleBank ) Parsing . ParseInt ( split [ 3 ] ) ;
int customSampleBank = 0 ;
if ( split . Length > = 5 )
customSampleBank = Parsing . ParseInt ( split [ 4 ] ) ;
int sampleVolume = defaultSampleVolume ;
if ( split . Length > = 6 )
sampleVolume = Parsing . ParseInt ( split [ 5 ] ) ;
bool timingChange = true ;
if ( split . Length > = 7 )
timingChange = split [ 6 ] [ 0 ] = = '1' ;
bool kiaiMode = false ;
bool omitFirstBarSignature = false ;
if ( split . Length > = 8 )
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{
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LegacyEffectFlags effectFlags = ( LegacyEffectFlags ) Parsing . ParseInt ( split [ 7 ] ) ;
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kiaiMode = effectFlags . HasFlagFast ( LegacyEffectFlags . Kiai ) ;
omitFirstBarSignature = effectFlags . HasFlagFast ( LegacyEffectFlags . OmitFirstBarLine ) ;
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}
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string stringSampleSet = sampleSet . ToString ( ) . ToLowerInvariant ( ) ;
if ( stringSampleSet = = @"none" )
stringSampleSet = @"normal" ;
if ( timingChange )
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{
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var controlPoint = CreateTimingControlPoint ( ) ;
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controlPoint . BeatLength = beatLength ;
controlPoint . TimeSignature = timeSignature ;
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addControlPoint ( time , controlPoint , true ) ;
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}
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#pragma warning disable 618
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addControlPoint ( time , new LegacyDifficultyControlPoint ( beatLength )
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#pragma warning restore 618
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{
SliderVelocity = speedMultiplier ,
} , timingChange ) ;
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var effectPoint = new EffectControlPoint
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{
KiaiMode = kiaiMode ,
OmitFirstBarLine = omitFirstBarSignature ,
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} ;
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bool isOsuRuleset = beatmap . BeatmapInfo . RulesetID = = 0 ;
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// scrolling rulesets use effect points rather than difficulty points for scroll speed adjustments.
if ( ! isOsuRuleset )
effectPoint . ScrollSpeed = speedMultiplier ;
addControlPoint ( time , effectPoint , timingChange ) ;
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addControlPoint ( time , new LegacySampleControlPoint
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{
SampleBank = stringSampleSet ,
SampleVolume = sampleVolume ,
CustomSampleBank = customSampleBank ,
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} , timingChange ) ;
}
private readonly List < ControlPoint > pendingControlPoints = new List < ControlPoint > ( ) ;
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private readonly HashSet < Type > pendingControlPointTypes = new HashSet < Type > ( ) ;
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private double pendingControlPointsTime ;
private void addControlPoint ( double time , ControlPoint point , bool timingChange )
{
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if ( time ! = pendingControlPointsTime )
flushPendingPoints ( ) ;
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if ( timingChange )
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pendingControlPoints . Insert ( 0 , point ) ;
else
pendingControlPoints . Add ( point ) ;
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pendingControlPointsTime = time ;
}
private void flushPendingPoints ( )
{
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// Changes from non-timing-points are added to the end of the list (see addControlPoint()) and should override any changes from timing-points (added to the start of the list).
for ( int i = pendingControlPoints . Count - 1 ; i > = 0 ; i - - )
{
var type = pendingControlPoints [ i ] . GetType ( ) ;
if ( pendingControlPointTypes . Contains ( type ) )
continue ;
pendingControlPointTypes . Add ( type ) ;
beatmap . ControlPointInfo . Add ( pendingControlPointsTime , pendingControlPoints [ i ] ) ;
}
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pendingControlPoints . Clear ( ) ;
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pendingControlPointTypes . Clear ( ) ;
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}
private void handleHitObject ( string line )
{
// If the ruleset wasn't specified, assume the osu!standard ruleset.
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parser ? ? = new Rulesets . Objects . Legacy . Osu . ConvertHitObjectParser ( getOffsetTime ( ) , FormatVersion ) ;
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var obj = parser . Parse ( line ) ;
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if ( obj ! = null )
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{
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obj . ApplyDefaults ( beatmap . ControlPointInfo , beatmap . Difficulty ) ;
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beatmap . HitObjects . Add ( obj ) ;
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}
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}
private int getOffsetTime ( int time ) = > time + ( ApplyOffsets ? offset : 0 ) ;
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private double getOffsetTime ( ) = > ApplyOffsets ? offset : 0 ;
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private double getOffsetTime ( double time ) = > time + ( ApplyOffsets ? offset : 0 ) ;
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protected virtual TimingControlPoint CreateTimingControlPoint ( ) = > new TimingControlPoint ( ) ;
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}
}