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osu-lazer/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
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using osu.Game.Overlays;
using osu.Game.Storyboards;
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using osu.Game.Storyboards.Drawables;
using osu.Game.Tests.Resources;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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[TestFixture]
public partial class TestSceneStoryboard : OsuTestScene
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{
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private Container<DrawableStoryboard> storyboardContainer = null!;
private DrawableStoryboard? storyboard;
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[Test]
public void TestStoryboard()
{
AddStep("Restart", restart);
AddToggleStep("Passing", passing =>
{
if (storyboard != null) storyboard.Passing = passing;
});
}
[Test]
public void TestStoryboardMissingVideo()
{
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AddStep("Load storyboard with missing video", () => loadStoryboard("storyboard_no_video.osu"));
}
[BackgroundDependencyLoader]
private void load()
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{
Clock = new FramedClock();
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AddRange(new Drawable[]
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{
new Container
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{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
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{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
storyboardContainer = new Container<DrawableStoryboard>
{
RelativeSizeAxes = Axes.Both,
},
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},
},
new NowPlayingOverlay
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
State = { Value = Visibility.Visible },
}
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});
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Beatmap.BindValueChanged(beatmapChanged, true);
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}
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private void beatmapChanged(ValueChangedEvent<WorkingBeatmap> e) => loadStoryboard(e.NewValue.Storyboard);
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private void restart()
{
var track = Beatmap.Value.Track;
track.Reset();
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loadStoryboard(Beatmap.Value.Storyboard);
track.Start();
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}
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private void loadStoryboard(Storyboard toLoad)
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{
if (storyboard != null)
storyboardContainer.Remove(storyboard, true);
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var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
storyboardContainer.Clock = decoupledClock;
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storyboard = toLoad.CreateDrawable(SelectedMods.Value);
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storyboard.Passing = false;
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storyboardContainer.Add(storyboard);
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decoupledClock.ChangeSource(Beatmap.Value.Track);
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}
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private void loadStoryboard(string filename)
{
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Storyboard loaded;
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using (var str = TestResources.OpenResource(filename))
using (var bfr = new LineBufferedReader(str))
{
var decoder = new LegacyStoryboardDecoder();
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loaded = decoder.Decode(bfr);
}
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loadStoryboard(loaded);
}
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}
}