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osu-lazer/osu.Game/Rulesets/Edit/HitObjectMask.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Edit
{
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/// <summary>
/// A mask placed above a <see cref="DrawableHitObject"/> adding editing functionality.
/// </summary>
public class HitObjectMask : Container
{
public readonly DrawableHitObject HitObject;
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public HitObjectMask(DrawableHitObject hitObject)
{
HitObject = hitObject;
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}
}
}