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osu-lazer/osu.Game.Rulesets.Catch/Objects/Drawables/IHasCatchObjectState.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
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/// <summary>
/// Provides a visual state of a <see cref="PalpableCatchHitObject"/>.
/// </summary>
public interface IHasCatchObjectState
{
PalpableCatchHitObject HitObject { get; }
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double DisplayStartTime { get; }
Bindable<Color4> AccentColour { get; }
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Bindable<bool> HyperDash { get; }
Bindable<int> IndexInBeatmap { get; }
Vector2 DisplaySize { get; }
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float DisplayRotation { get; }
}
}