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osu-lazer/osu.Game.Tournament/TournamentGame.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Drawing;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Configuration;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Colour;
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using osu.Game.Graphics.Cursor;
using osu.Game.Tournament.Models;
using osu.Game.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tournament
{
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public class TournamentGame : TournamentGameBase
{
public static ColourInfo GetTeamColour(TeamColour teamColour) => teamColour == TeamColour.Red ? COLOUR_RED : COLOUR_BLUE;
public static readonly Color4 COLOUR_RED = Color4Extensions.FromHex("#AA1414");
public static readonly Color4 COLOUR_BLUE = Color4Extensions.FromHex("#1462AA");
public static readonly Color4 ELEMENT_BACKGROUND_COLOUR = Color4Extensions.FromHex("#fff");
public static readonly Color4 ELEMENT_FOREGROUND_COLOUR = Color4Extensions.FromHex("#000");
public static readonly Color4 TEXT_COLOUR = Color4Extensions.FromHex("#fff");
private Drawable heightWarning;
private Bindable<Size> windowSize;
private Bindable<WindowMode> windowMode;
[BackgroundDependencyLoader]
private void load(FrameworkConfigManager frameworkConfig)
{
windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
windowSize.BindValueChanged(size => ScheduleAfterChildren(() =>
{
var minWidth = (int)(size.NewValue.Height / 768f * TournamentSceneManager.REQUIRED_WIDTH) - 1;
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heightWarning.Alpha = size.NewValue.Width < minWidth ? 1 : 0;
}), true);
windowMode = frameworkConfig.GetBindable<WindowMode>(FrameworkSetting.WindowMode);
windowMode.BindValueChanged(mode => ScheduleAfterChildren(() =>
{
windowMode.Value = WindowMode.Windowed;
}), true);
AddRange(new[]
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{
new Container
{
CornerRadius = 10,
Depth = float.MinValue,
Position = new Vector2(5),
Masking = true,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Children = new Drawable[]
{
new Box
{
Colour = OsuColour.Gray(0.2f),
RelativeSizeAxes = Axes.Both,
},
new TourneyButton
{
Text = "Save Changes",
Width = 140,
Height = 50,
Padding = new MarginPadding
{
Top = 10,
Left = 10,
},
Margin = new MarginPadding
{
Right = 10,
Bottom = 10,
},
Action = SaveChanges,
},
}
},
heightWarning = new WarningBox("Please make the window wider"),
new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Child = new TournamentSceneManager()
}
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});
}
}
}