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osu-lazer/osu.Game/GameModes/Play/Catch/CatchHitRenderer.cs

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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Game.Beatmaps.Objects;
using osu.Game.Beatmaps.Objects.Catch;
using osu.Game.Beatmaps.Objects.Catch.Drawable;
namespace osu.Game.GameModes.Play.Catch
{
public class CatchHitRenderer : HitRenderer<CatchBaseHit>
{
protected override Playfield CreatePlayfield() => new CatchPlayfield();
protected override List<CatchBaseHit> Convert(List<HitObject> objects) => new CatchConverter().Convert(objects);
protected override Drawable GetVisualRepresentation(CatchBaseHit h) => new DrawableFruit(h);
}
}