2018-04-13 17:19:50 +08:00
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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2018-11-06 11:01:54 +08:00
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using osu.Framework.Allocation;
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2018-04-13 17:19:50 +08:00
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using osu.Framework.Extensions.IEnumerableExtensions;
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using OpenTK;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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2018-11-06 11:01:54 +08:00
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using osu.Framework.Lists;
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using osu.Game.Configuration;
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2018-04-13 17:19:50 +08:00
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Timing;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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2018-11-06 11:01:54 +08:00
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using osu.Game.Rulesets.UI.Scrolling.Algorithms;
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2018-04-13 17:19:50 +08:00
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namespace osu.Game.Tests.Visual
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{
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[TestFixture]
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public class TestCaseScrollingHitObjects : OsuTestCase
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{
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public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Playfield) };
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private readonly TestPlayfield[] playfields = new TestPlayfield[4];
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public TestCaseScrollingHitObjects()
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{
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Add(new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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Content = new[]
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{
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new Drawable[]
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{
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playfields[0] = new TestPlayfield(ScrollingDirection.Up),
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playfields[1] = new TestPlayfield(ScrollingDirection.Down)
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},
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new Drawable[]
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{
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playfields[2] = new TestPlayfield(ScrollingDirection.Left),
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playfields[3] = new TestPlayfield(ScrollingDirection.Right)
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}
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}
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});
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2018-11-06 11:01:54 +08:00
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AddStep("Constant scroll", () => setScrollAlgorithm(ScrollAlgorithm.Constant));
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AddStep("Overlapping scroll", () => setScrollAlgorithm(ScrollAlgorithm.Overlapping));
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AddStep("Sequential scroll", () => setScrollAlgorithm(ScrollAlgorithm.Sequential));
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2018-04-13 17:19:50 +08:00
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AddSliderStep("Time range", 100, 10000, 5000, v => playfields.ForEach(p => p.VisibleTimeRange.Value = v));
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AddStep("Add control point", () => addControlPoint(Time.Current + 5000));
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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2018-11-06 11:01:54 +08:00
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playfields.ForEach(p => p.ControlPoints.Add(new MultiplierControlPoint(0)));
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for (int i = 0; i <= 5000; i += 1000)
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addHitObject(Time.Current + i);
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Scheduler.AddDelayed(() => addHitObject(Time.Current + 5000), 1000, true);
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}
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private void addHitObject(double time)
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{
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playfields.ForEach(p =>
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{
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var hitObject = new TestDrawableHitObject(time);
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setAnchor(hitObject, p);
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p.Add(hitObject);
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});
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}
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private void addControlPoint(double time)
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{
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playfields.ForEach(p =>
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{
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p.ControlPoints.Add(new MultiplierControlPoint(time) { DifficultyPoint = { SpeedMultiplier = 3 } });
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p.ControlPoints.Add(new MultiplierControlPoint(time + 2000) { DifficultyPoint = { SpeedMultiplier = 2 } });
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p.ControlPoints.Add(new MultiplierControlPoint(time + 3000) { DifficultyPoint = { SpeedMultiplier = 1 } });
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TestDrawableControlPoint createDrawablePoint(double t)
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{
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var obj = new TestDrawableControlPoint(p.Direction, t);
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setAnchor(obj, p);
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return obj;
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}
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p.Add(createDrawablePoint(time));
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p.Add(createDrawablePoint(time + 2000));
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p.Add(createDrawablePoint(time + 3000));
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});
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}
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private void setAnchor(DrawableHitObject obj, TestPlayfield playfield)
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{
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switch (playfield.Direction)
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{
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case ScrollingDirection.Up:
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obj.Anchor = Anchor.TopCentre;
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break;
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case ScrollingDirection.Down:
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obj.Anchor = Anchor.BottomCentre;
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break;
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case ScrollingDirection.Left:
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obj.Anchor = Anchor.CentreLeft;
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break;
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case ScrollingDirection.Right:
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obj.Anchor = Anchor.CentreRight;
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break;
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}
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}
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private void setScrollAlgorithm(ScrollAlgorithm algorithm) => playfields.ForEach(p => p.ScrollAlgorithm = algorithm);
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private class TestPlayfield : ScrollingPlayfield
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{
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public new ScrollingDirection Direction => base.Direction;
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public SortedList<MultiplierControlPoint> ControlPoints => algorithm.ControlPoints;
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public ScrollAlgorithm ScrollAlgorithm { set => algorithm.Algorithm = value; }
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[Cached(Type = typeof(IScrollAlgorithm))]
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private readonly TestScrollAlgorithm algorithm = new TestScrollAlgorithm();
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public TestPlayfield(ScrollingDirection direction)
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{
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base.Direction.Value = direction;
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Padding = new MarginPadding(2);
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2018-09-21 13:35:50 +08:00
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InternalChildren = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.5f,
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Child = HitObjectContainer
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}
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};
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}
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}
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private class TestScrollAlgorithm : IScrollAlgorithm
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{
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public readonly SortedList<MultiplierControlPoint> ControlPoints = new SortedList<MultiplierControlPoint>();
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private IScrollAlgorithm implementation;
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public TestScrollAlgorithm()
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{
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Algorithm = ScrollAlgorithm.Constant;
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}
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public ScrollAlgorithm Algorithm
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{
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set
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{
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switch (value)
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{
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case ScrollAlgorithm.Constant:
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implementation = new ConstantScrollAlgorithm();
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break;
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case ScrollAlgorithm.Overlapping:
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implementation = new OverlappingScrollAlgorithm(ControlPoints);
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break;
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case ScrollAlgorithm.Sequential:
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implementation = new SequentialScrollAlgorithm(ControlPoints);
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break;
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}
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}
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}
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public double GetDisplayStartTime(double time, double timeRange)
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=> implementation.GetDisplayStartTime(time, timeRange);
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public float GetLength(double startTime, double endTime, double timeRange, float scrollLength)
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=> implementation.GetLength(startTime, endTime, timeRange, scrollLength);
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public float PositionAt(double time, double currentTime, double timeRange, float scrollLength)
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=> implementation.PositionAt(time, currentTime, timeRange, scrollLength);
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public void Reset()
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=> implementation.Reset();
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}
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private class TestDrawableControlPoint : DrawableHitObject<HitObject>
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{
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public TestDrawableControlPoint(ScrollingDirection direction, double time)
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: base(new HitObject { StartTime = time })
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{
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Origin = Anchor.Centre;
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InternalChild = new Box
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both
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};
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switch (direction)
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{
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case ScrollingDirection.Up:
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case ScrollingDirection.Down:
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RelativeSizeAxes = Axes.X;
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Height = 2;
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break;
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case ScrollingDirection.Left:
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case ScrollingDirection.Right:
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RelativeSizeAxes = Axes.Y;
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Width = 2;
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break;
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}
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}
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protected override void UpdateState(ArmedState state)
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{
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}
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}
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private class TestDrawableHitObject : DrawableHitObject<HitObject>
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{
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public TestDrawableHitObject(double time)
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: base(new HitObject { StartTime = time })
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{
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Origin = Anchor.Centre;
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AutoSizeAxes = Axes.Both;
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InternalChild = new Box { Size = new Vector2(75) };
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}
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protected override void UpdateState(ArmedState state)
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{
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}
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}
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}
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}
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