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osu-lazer/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using JetBrains.Annotations;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
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namespace osu.Game.Screens.Ranking.Statistics
{
/// <summary>
/// An item to be displayed in a row of statistics inside the results screen.
/// </summary>
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public class StatisticItem
{
/// <summary>
/// The name of this item.
/// </summary>
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public readonly LocalisableString Name;
/// <summary>
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/// A function returning the <see cref="Drawable"/> content to be displayed.
/// </summary>
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public readonly Func<Drawable> CreateContent;
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/// <summary>
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/// Whether this item requires hit events. If true, <see cref="CreateContent"/> will not be called if no hit events are available.
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/// </summary>
public readonly bool RequiresHitEvents;
/// <summary>
/// Creates a new <see cref="StatisticItem"/>, to be displayed in the results screen.
/// </summary>
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/// <param name="name">The name of the item. Can be <see langword="null"/> to hide the item header.</param>
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/// <param name="createContent">A function returning the <see cref="Drawable"/> content to be displayed.</param>
/// <param name="requiresHitEvents">Whether this item requires hit events. If true, <see cref="CreateContent"/> will not be called if no hit events are available.</param>
public StatisticItem(LocalisableString name, [NotNull] Func<Drawable> createContent, bool requiresHitEvents = false)
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{
Name = name;
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RequiresHitEvents = requiresHitEvents;
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CreateContent = createContent;
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}
}
}