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osu-lazer/osu.Game/Beatmaps/Formats/BeatmapDecoder.cs

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using System;
using System.Collections.Generic;
using System.IO;
namespace osu.Game.Beatmaps.Formats
{
public abstract class BeatmapDecoder
{
private static Dictionary<string, Type> Decoders { get; set; } = new Dictionary<string, Type>();
public static BeatmapDecoder GetDecoder(TextReader stream)
{
var line = stream.ReadLine().Trim();
if (!Decoders.ContainsKey(line))
throw new IOException("Unknown file format");
return (BeatmapDecoder)Activator.CreateInstance(Decoders[line]);
}
protected static void AddDecoder<T>(string magic) where T : BeatmapDecoder
{
Decoders[magic] = typeof(T);
}
public abstract Beatmap Decode(TextReader stream);
}
}