2024-10-01 16:00:32 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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namespace osu.Game.Screens.Play
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{
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public enum LocalUserPlayingStates
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{
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/// <summary>
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2024-10-01 16:41:59 +08:00
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/// The local player is not current in gameplay. If watching a replay, gameplay always remains in this state.
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2024-10-01 16:00:32 +08:00
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/// </summary>
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NotPlaying,
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/// <summary>
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2024-10-01 16:41:59 +08:00
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/// The local player is in a break, paused, or failed but still at the gameplay screen.
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2024-10-01 16:00:32 +08:00
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/// </summary>
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Break,
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/// <summary>
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/// The local user is in active gameplay.
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/// </summary>
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Playing,
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}
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}
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