1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-30 06:27:24 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/Difficulty/Evaluators/ColourEvaluator.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

69 lines
3.3 KiB
C#
Raw Normal View History

2022-07-15 19:07:01 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2022-06-06 12:42:49 +08:00
using System;
using osu.Game.Rulesets.Taiko.Difficulty.Preprocessing;
using osu.Game.Rulesets.Taiko.Difficulty.Preprocessing.Colour;
2022-07-15 19:07:01 +08:00
using osu.Game.Rulesets.Taiko.Difficulty.Preprocessing.Colour.Data;
2022-06-06 12:42:49 +08:00
namespace osu.Game.Rulesets.Taiko.Difficulty.Evaluators
{
public class ColourEvaluator
{
2022-07-20 21:33:38 +08:00
/// <summary>
/// A sigmoid function. It gives a value between (middle - height/2) and (middle + height/2).
/// </summary>
/// <param name="val">The input value.</param>
/// <param name="center">The center of the sigmoid, where the largest gradient occurs and value is equal to middle.</param>
/// <param name="width">The radius of the sigmoid, outside of which values are near the minimum/maximum.</param>
/// <param name="middle">The middle of the sigmoid output.</param>
/// <param name="height">The height of the sigmoid output. This will be equal to max value - min value.</param>
public static double Sigmoid(double val, double center, double width, double middle, double height)
2022-07-01 14:27:23 +08:00
{
2022-07-20 21:33:38 +08:00
double sigmoid = Math.Tanh(Math.E * -(val - center) / width);
return sigmoid * (height / 2) + middle;
2022-07-01 14:27:23 +08:00
}
/// <summary>
2022-07-21 08:52:41 +08:00
/// Evaluate the difficulty of the first note of a <see cref="MonoEncoding"/> or a <see cref="ColourEncoding"/>.
/// <param name="i">The index of either encoding within it's respective parent.</param>
/// </summary>
2022-07-21 08:52:41 +08:00
public static double EvaluateDifficultyOf(int i)
2022-06-06 12:42:49 +08:00
{
2022-07-20 21:33:38 +08:00
return Sigmoid(i, 2, 2, 0.5, 1);
}
/// <summary>
/// Evaluate the difficulty of the first note of a <see cref="CoupledColourEncoding"/>.
/// </summary>
public static double EvaluateDifficultyOf(CoupledColourEncoding encoding)
{
2022-07-20 21:33:38 +08:00
return 1 - Sigmoid(encoding.RepetitionInterval, 2, 2, 0.5, 1);
}
/// <summary>
/// Pre-evaluate and *assign* difficulty values of all hit objects encoded in a <see cref="CoupledColourEncoding"/>.
/// Difficulty values are assigned to <see cref="TaikoDifficultyHitObjectColour.EvaluatedDifficulty"/> of each
/// <see cref="TaikoDifficultyHitObject"/> encoded within.
/// </summary>
public static void PreEvaluateDifficulties(CoupledColourEncoding encoding)
{
double coupledEncodingDifficulty = 2 * EvaluateDifficultyOf(encoding);
encoding.Payload[0].Payload[0].EncodedData[0].Colour!.EvaluatedDifficulty += coupledEncodingDifficulty;
2022-07-15 19:07:01 +08:00
for (int i = 0; i < encoding.Payload.Count; i++)
{
ColourEncoding colourEncoding = encoding.Payload[i];
2022-07-21 08:52:41 +08:00
double colourEncodingDifficulty = EvaluateDifficultyOf(i) * coupledEncodingDifficulty;
colourEncoding.Payload[0].EncodedData[0].Colour!.EvaluatedDifficulty += colourEncodingDifficulty;
2022-07-15 19:07:01 +08:00
for (int j = 0; j < colourEncoding.Payload.Count; j++)
{
MonoEncoding monoEncoding = colourEncoding.Payload[j];
2022-07-21 08:52:41 +08:00
monoEncoding.EncodedData[0].Colour!.EvaluatedDifficulty += EvaluateDifficultyOf(j) * colourEncodingDifficulty * 0.5;
}
}
2022-06-06 12:42:49 +08:00
}
}
2022-06-09 17:22:55 +08:00
}